Category Archives: Games

Boss, I Gotta Level You

I’ve just finished Castlevania, and, in a game that has quite a few bosses, starting with the most basic of large-nosed Trolls, and working its way up to Satan himself, there are a few standouts. And they might not be … Continue reading

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Impossible Architecture

One thing that’s so often frustrating with games is the refusal to play up to the strengths of the medium. We’re bogged down with trying to replicate reality down to the smallest, infinitesimal detail that we forget that we have … Continue reading

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Manipulation and Evocation: Exploring The Dead Island Trailer

I’ll give you a moment to recover from the gut punch. I know how they can wind you. Better? Ok. That was yesterday. Since then, this trailer has gone viral. It’s ballooned, popped, and carried on being filled with air, … Continue reading

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Reverse Holiday

To say that my life wasn’t a cushy, get-up-late go-to-bed-later kind of thing, where the idea of pressure beyond the occasional missed deadline or time sensitive pitch, would be pretty ridiculous. I know this, I’m pretty sure most know this. … Continue reading

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Playing With Form

A few days ago, I started Kraken by China Mieville, and I was a little startled by the writing style, at first. It seemed so heavily at odds with everything he’d written before, even Un Lun Dun, his sort-of children’s … Continue reading

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Call of Juarez

The third game in the Call of Juarez series got announced this week, and, initially at least, I was a bit pissed off. The games have been very Old West focused up until this point, and it’s been one of … Continue reading

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Bug or Intention?

I just started playing White Gold today. The sequel to Boiling Point. Yes, that Boiling Point. The one with the flying jaguars and ridable sharks. I know. And it’s… well, what it is and what it isn’t doesn’t really matter, … Continue reading

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